Blade Runner is a 1982 dystopian science-fiction film set in the grim reality of 2019, where a detached and soulless humanity face a word of pervasive advertisement, overpopulation and environmental disaster while grappling with a myriad of uncomfortable ethical problems and struggling to find meaning and identity. Its like our reality but with flying cars. After a drunken movie night Connor and the two Joes grab some beers and rack their brains to try and unpick some of the philosophical ideas presented in both films in the first part of this conversation on the Blade Runner series. Enjoy. (Continued in part II). Here's an article by Connor and a movie review by Joe.
(00:00 - 00:25) - Intro
(00:25 - 08:11) - Connor opens the conversation by asking "what is art?" and "what makes good art?" to which we surmise that art is a contextual conversation through a culturally recognised medium, intended to discuss ideas or emotions to a recipient. "Good" art is usually skilful, for its own sake and resonates its intent with its audience. (08:11 - 15:33) - We talk about the original Blade Runner's plot and lead onto its thematic context and innovations; namely Ridley Scott's iconic cyberpunk and noir aesthetic. (15:33 - 20:43) - The conversation continues as the trio talk pace, tone and Hollywood trends. (20:43 - 28:30) - The philosophy of the film is up for discussion as we touch on ideas of consciousness, characterisation, Biblical themes, the burden of proof, eyes and dolphins!? As well as this we begin mocking the hilarious voice-over featured in the theatrical edition. (28:30 - 33:12) - We round off our initial thoughts on the first film by talking about sci-fi predictions of the future, Rachel and Deckard, whether Deckard is a replicant, character arcs and the film's climactic payoff before Connor finally comes round to admitting he likes the film after all. (33:12 - 33:55) - Outro (33:55 - 34:44) - Lies Edited by Connor. Jingles recorded by Nye (guitars) & Connor (harmonica)
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